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Clone Trooper Phase I

(Updated: Fixed issue with the renderer treating normals incorrectly)

Software Used:

Maya Lt -- Modelling, UVs
Substance Painter -- Normal Baking, Texturing
Blender -- Rendering (Eevee)

42 808 tris
3 Texture Sets (UpperArmour, LowerArmour, Undersuit), 4k

Front Angle

Front Angle

Profiles

Profiles

Bust Angles

Bust Angles

Rank Variations

Rank Variations

Wireframe

Wireframe

Set 1: Upper Armour

Set 1: Upper Armour

Set 2: Lower Armour

Set 2: Lower Armour

Set 3: Undersuit

Set 3: Undersuit